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[61TC] Resurection KilledBy
as of Jul 12, 2026 07:06 UTC
- Kingdom
- #3861
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 5233664
Power
85.3M
#8 / 234 by power
Top 41% among 70-100M
Kill Points
2.96B
#9 / 234 by KP
Top 29% among 70-100M
Deaths
19.8M
#11 / 234 by deaths
Top 41% among 70-100M
Kills
288.4M
Healing
202M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 29% | Top 5% |
| Deaths | Top 5% | Top 41% | Top 7% |
| Power | Top 4% | Top 41% | Top 7% |
Efficiency
- KP per heal
- 14.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 66.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.08B70.2%
T4
809.2M27.3%
T3
42M1.4%
T2
16.3M0.6%
T1
14.5M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
104M37.6%
T4
80.9M29.3%
T3
10.5M3.8%
T2
8.17M3.0%
T1
72.7M26.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.6M33.5%
Hero
6.03M7.1%
Tech
31.3M36.7%
Building
19.4M22.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.7B
- RSS assisted
- 80.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.