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[RF90] Ready To Fire
as of Jul 13, 2026 15:05 UTC
- Kingdom
- #1090
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 52375382
Power
109.1M
#2 / 552 by power
Top 59% among 100-200M
Kill Points
8.87B
#4 / 552 by KP
Top 35% among 100-200M
Deaths
28.5M
#12 / 552 by deaths
Top 54% among 100-200M
Kills
599.2M
Healing
344.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 35% | Top 2% |
| Deaths | Top 3% | Top 54% | Top 4% |
| Power | Top 1% | Top 59% | Top 2% |
Efficiency
- KP per heal
- 25.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.74
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.46B72.9%
T4
2.38B26.8%
T3
15.9M0.2%
T2
7.32M0.1%
T1
6.09M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
323.2M53.9%
T4
237.9M39.7%
T3
3.98M0.7%
T2
3.66M0.6%
T1
30.5M5.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
49.9M45.7%
Hero
8.52M7.8%
Tech
31.3M28.7%
Building
19.4M17.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.7B
- RSS assisted
- 141.8K
Scan history
4 scans · Jul 10, 2026 20:07 UTC → Jul 13, 2026 15:05 UTC
Power109.1M
Kill points8.87B
Deaths28.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:05 UTC | #1090 | 109.1M | - | - | - | - |
| Jul 13, 2026 14:31 UTC | #1090 | 109.1M | +3.20K | - | - | +853 |
| Jul 11, 2026 23:58 UTC | #1090 | 109.1M | -263.1K | +55.4M | +26.3K | +3.37M |
| Jul 10, 2026 20:07 UTC | #1090 | 109.3M | first scan on record | |||