ᴼᴳ seiyi
[BNY] Bunny Bandits
as of Jul 13, 2026 23:08 UTC
- Kingdom
- #2292
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 52505536
Power
72.8M
#26 / 192 by power
Top 90% among 70-100M
Kill Points
2.57B
#14 / 192 by KP
Top 34% among 70-100M
Deaths
26.7M
#10 / 192 by deaths
Top 21% among 70-100M
Kills
236.4M
Healing
175.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 34% | Top 6% |
| Deaths | Top 6% | Top 21% | Top 4% |
| Power | Top 14% | Top 90% | Top 11% |
Efficiency
- KP per heal
- 14.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 71.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.63B63.6%
T4
881.3M34.3%
T3
34.3M1.3%
T2
10.6M0.4%
T1
10.5M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
81.7M34.6%
T4
88.1M37.3%
T3
8.59M3.6%
T2
5.32M2.3%
T1
52.7M22.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16M22.0%
Hero
6.29M8.6%
Tech
31.3M43.1%
Building
19.1M26.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.8B
- RSS assisted
- 97K
Scan history
3 scans · Jul 11, 2026 03:09 UTC → Jul 13, 2026 23:08 UTC
Power72.8M
Kill points2.57B
Deaths26.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:08 UTC | #2292 | 72.8M | -5.74M | +43.4M | +675.1K | +2.20M |
| Jul 11, 2026 20:49 UTC | #2292 | 78.5M | -39K | - | - | - |
| Jul 11, 2026 03:09 UTC | #2292 | 78.5M | first scan on record | |||