← Kingdom #2292 leaderboard

ᴼᴳ seiyi

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
52505536
Power
72.8M
#26 / 192 by power
Top 90% among 70-100M
Kill Points
2.57B
#14 / 192 by KP
Top 34% among 70-100M
Deaths
26.7M
#10 / 192 by deaths
Top 21% among 70-100M
Kills
236.4M
Healing
175.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 34%Top 6%
DeathsTop 6%Top 21%Top 4%
PowerTop 14%Top 90%Top 11%

Efficiency

KP per heal
14.7
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
71.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.63B63.6%
T4
881.3M34.3%
T3
34.3M1.3%
T2
10.6M0.4%
T1
10.5M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
81.7M34.6%
T4
88.1M37.3%
T3
8.59M3.6%
T2
5.32M2.3%
T1
52.7M22.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16M22.0%
Hero
6.29M8.6%
Tech
31.3M43.1%
Building
19.1M26.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26.8B
RSS assisted
97K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power72.8M
Jul 11, 2026 03:09 UTC - 78,527,678Jul 11, 2026 20:49 UTC - 78,488,658Jul 13, 2026 23:08 UTC - 72,750,571
Kill points2.57B
Jul 11, 2026 03:09 UTC - 2,527,138,712Jul 11, 2026 20:49 UTC - 2,527,138,712Jul 13, 2026 23:08 UTC - 2,570,580,833
Deaths26.7M
Jul 11, 2026 03:09 UTC - 26,066,119Jul 11, 2026 20:49 UTC - 26,066,119Jul 13, 2026 23:08 UTC - 26,741,228
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229272.8M-5.74M+43.4M+675.1K+2.20M
Jul 11, 2026 20:49 UTC#229278.5M-39K---
Jul 11, 2026 03:09 UTC#229278.5Mfirst scan on record