← Kingdom #1511 leaderboard

iMinimal

[~DSH] Dead Soldiers Hell

as of Jul 13, 2026 17:42 UTC

Kingdom
#1511
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
52661859
Power
88.6M
#10 / 186 by power
Top 30% among 70-100M
Kill Points
1.42B
#11 / 186 by KP
Top 55% among 70-100M
Deaths
22.6M
#8 / 186 by deaths
Top 32% among 70-100M
Kills
168.8M
Healing
71.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 55%Top 8%
DeathsTop 5%Top 32%Top 6%
PowerTop 6%Top 30%Top 6%

Efficiency

KP per heal
19.9
kill points earned per unit healed
Kill / heal ratio
2.36
total kills vs healing
T4+T5 kill share
74.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
235.6M16.6%
T4
1.13B79.8%
T3
17.2M1.2%
T2
29.7M2.1%
T1
4.88M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
11.8M7.0%
T4
113.5M67.2%
T3
4.31M2.6%
T2
14.8M8.8%
T1
24.4M14.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.6M33.4%
Hero
8.29M9.4%
Tech
31.3M35.4%
Building
19.4M21.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.1B
RSS assisted
142.4K

Scan history

3 scans · Jul 10, 2026 23:23 UTC Jul 13, 2026 17:42 UTC
Power88.6M
Jul 10, 2026 23:23 UTC - 88,448,557Jul 11, 2026 20:04 UTC - 88,507,409Jul 13, 2026 17:42 UTC - 88,587,057
Kill points1.42B
Jul 10, 2026 23:23 UTC - 1,422,090,593Jul 11, 2026 20:04 UTC - 1,422,090,593Jul 13, 2026 17:42 UTC - 1,422,095,483
Deaths22.6M
Jul 10, 2026 23:23 UTC - 22,558,448Jul 11, 2026 20:04 UTC - 22,558,448Jul 13, 2026 17:42 UTC - 22,558,448
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:42 UTC#151188.6M+79.6K+4.89K-+83.6K
Jul 11, 2026 20:04 UTC#151188.5M+58.9K--+874
Jul 10, 2026 23:23 UTC#151188.4Mfirst scan on record