iMinimal
[~DSH] Dead Soldiers Hell
as of Jul 13, 2026 17:42 UTC
- Kingdom
- #1511
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 52661859
Power
88.6M
#10 / 186 by power
Top 30% among 70-100M
Kill Points
1.42B
#11 / 186 by KP
Top 55% among 70-100M
Deaths
22.6M
#8 / 186 by deaths
Top 32% among 70-100M
Kills
168.8M
Healing
71.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 55% | Top 8% |
| Deaths | Top 5% | Top 32% | Top 6% |
| Power | Top 6% | Top 30% | Top 6% |
Efficiency
- KP per heal
- 19.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.36
- total kills vs healing
- T4+T5 kill share
- 74.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
235.6M16.6%
T4
1.13B79.8%
T3
17.2M1.2%
T2
29.7M2.1%
T1
4.88M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.8M7.0%
T4
113.5M67.2%
T3
4.31M2.6%
T2
14.8M8.8%
T1
24.4M14.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.6M33.4%
Hero
8.29M9.4%
Tech
31.3M35.4%
Building
19.4M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.1B
- RSS assisted
- 142.4K
Scan history
3 scans · Jul 10, 2026 23:23 UTC → Jul 13, 2026 17:42 UTC
Power88.6M
Kill points1.42B
Deaths22.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:42 UTC | #1511 | 88.6M | +79.6K | +4.89K | - | +83.6K |
| Jul 11, 2026 20:04 UTC | #1511 | 88.5M | +58.9K | - | - | +874 |
| Jul 10, 2026 23:23 UTC | #1511 | 88.4M | first scan on record | |||