Kuwait Q8
[LB81] Lucrative Biznus
as of Jul 13, 2026 07:01 UTC
- Kingdom
- #1981
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 53058691
Power
132.4M
#51 / 770 by power
Top 17% among 100-200M
Kill Points
39.2B
#6 / 770 by KP
Top 1% among 100-200M
Deaths
74.4M
#10 / 770 by deaths
Top 3% among 100-200M
Kills
2.21B
Healing
1.74B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 7% | Top 17% | Top 1% |
Efficiency
- KP per heal
- 22.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.27
- total kills vs healing
- T4+T5 kill share
- 98.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
35B89.3%
T4
4.12B10.5%
T3
38M0.1%
T2
15.3M0.0%
T1
5.49M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.75B79.3%
T4
412.2M18.7%
T3
9.50M0.4%
T2
7.66M0.3%
T1
27.5M1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
70.4M53.2%
Hero
11.3M8.5%
Tech
31.3M23.7%
Building
19.4M14.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.6B
- RSS assisted
- 363.6K
Scan history
2 scans · Jul 12, 2026 14:57 UTC → Jul 13, 2026 07:01 UTC
Power132.4M
Kill points39.2B
Deaths74.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:01 UTC | #1981 | 132.4M | - | +155M | - | +7.55M |
| Jul 12, 2026 14:57 UTC | #1981 | 132.4M | first scan on record | |||