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[57TM] Trouble Makers

as of Jul 12, 2026 02:08 UTC

Kingdom
#2192
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
53382812
Power
73.1M
#14 / 64 by power
Top 89% among 70-100M
Kill Points
277.5M
#10 / 64 by KP
Top 91% among 70-100M
Deaths
8.59M
#13 / 64 by deaths
Top 85% among 70-100M
Kills
21.5M
Healing
99.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 16%Top 91%Top 16%
DeathsTop 21%Top 85%Top 16%
PowerTop 22%Top 89%Top 11%

Efficiency

KP per heal
2.8
kill points earned per unit healed
Kill / heal ratio
0.22
total kills vs healing
T4+T5 kill share
89.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
162.5M58.5%
T4
111.2M40.1%
T3
2.32M0.8%
T2
1.34M0.5%
T1
199.4K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
8.12M37.8%
T4
11.1M51.7%
T3
580.8K2.7%
T2
667.8K3.1%
T1
996.8K4.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
19.1M26.1%
Hero
3.64M5.0%
Tech
31.3M42.9%
Building
19M26.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
35.6B
RSS assisted
17.8K

Scan history

3 scans · Jul 9, 2026 19:42 UTC Jul 12, 2026 02:08 UTC
Power73.1M
Jul 9, 2026 19:42 UTC - 73,016,805Jul 11, 2026 02:54 UTC - 73,048,805Jul 12, 2026 02:08 UTC - 73,080,805
Kill points277.5M
Jul 9, 2026 19:42 UTC - 277,466,117Jul 11, 2026 02:54 UTC - 277,466,117Jul 12, 2026 02:08 UTC - 277,466,117
Deaths8.59M
Jul 9, 2026 19:42 UTC - 8,590,434Jul 11, 2026 02:54 UTC - 8,590,434Jul 12, 2026 02:08 UTC - 8,590,434
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 02:08 UTC#219273.1M+32K---
Jul 11, 2026 02:54 UTC#219273M+32K---
Jul 9, 2026 19:42 UTC#219273Mfirst scan on record