RAY
[JPRP] Res publica JP
as of Jul 13, 2026 22:20 UTC
- Kingdom
- #2201
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 53570330
Power
100.6M
#6 / 211 by power
Top 97% among 100-200M
Kill Points
5.96B
#7 / 211 by KP
Top 51% among 100-200M
Deaths
31.4M
#8 / 211 by deaths
Top 45% among 100-200M
Kills
364.7M
Healing
279.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 51% | Top 3% |
| Deaths | Top 4% | Top 45% | Top 3% |
| Power | Top 3% | Top 97% | Top 3% |
Efficiency
- KP per heal
- 21.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 97.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.79B80.4%
T4
1.15B19.3%
T3
5.08M0.1%
T2
10.2M0.2%
T1
676.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
239.6M65.7%
T4
115.3M31.6%
T3
1.27M0.3%
T2
5.08M1.4%
T1
3.38M0.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.5M41.2%
Hero
8.47M8.4%
Tech
31.3M31.1%
Building
19.4M19.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.7B
- RSS assisted
- 168.6K
Scan history
4 scans · Jul 11, 2026 02:50 UTC → Jul 13, 2026 22:20 UTC
Power100.6M
Kill points5.96B
Deaths31.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:20 UTC | #2201 | 100.6M | -2.14M | +138.6M | +195.3K | +5.93M |
| Jul 12, 2026 17:07 UTC | #2201 | 102.8M | +172.5K | - | - | +1.15K |
| Jul 11, 2026 20:43 UTC | #2201 | 102.6M | +57.6K | - | - | +1.71K |
| Jul 11, 2026 02:50 UTC | #2201 | 102.6M | first scan on record | |||