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[27:A] Knights of Templar

as of Jul 12, 2026 18:26 UTC

Kingdom
#3427
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
53661936
Power
107.7M
#6 / 541 by power
Top 64% among 100-200M
Kill Points
5.88B
#12 / 541 by KP
Top 52% among 100-200M
Deaths
33.6M
#7 / 541 by deaths
Top 40% among 100-200M
Kills
504.7M
Healing
230.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 52%Top 3%
DeathsTop 2%Top 40%Top 2%
PowerTop 2%Top 64%Top 2%

Efficiency

KP per heal
25.5
kill points earned per unit healed
Kill / heal ratio
2.19
total kills vs healing
T4+T5 kill share
77.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.76B64.0%
T4
2.03B34.5%
T3
47.1M0.8%
T2
23.3M0.4%
T1
18.1M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
188M37.2%
T4
203M40.2%
T3
11.8M2.3%
T2
11.7M2.3%
T1
90.3M17.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
50.6M47.0%
Hero
6.39M5.9%
Tech
31.3M29.1%
Building
19.4M18.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.9B
RSS assisted
166.4K

Scan history

3 scans · Jul 11, 2026 07:05 UTC Jul 12, 2026 18:26 UTC
Power107.7M
Jul 11, 2026 07:05 UTC - 114,781,477Jul 11, 2026 22:50 UTC - 110,261,747Jul 12, 2026 18:26 UTC - 107,679,437
Kill points5.88B
Jul 11, 2026 07:05 UTC - 5,659,770,565Jul 11, 2026 22:50 UTC - 5,785,857,528Jul 12, 2026 18:26 UTC - 5,878,779,784
Deaths33.6M
Jul 11, 2026 07:05 UTC - 33,326,283Jul 11, 2026 22:50 UTC - 33,471,558Jul 12, 2026 18:26 UTC - 33,571,755
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 18:26 UTC#3427107.7M-2.58M+92.9M+100.2K+3.20M
Jul 11, 2026 22:50 UTC#3427110.3M-4.52M+126.1M+145.3K+4.62M
Jul 11, 2026 07:05 UTC#3427114.8Mfirst scan on record