ᴴᶜ乄001
[95H1] Honor City
as of Jul 13, 2026 22:19 UTC
- Kingdom
- #2195
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 54172434
Power
104.2M
#16 / 260 by power
Top 78% among 100-200M
Kill Points
5.02B
#19 / 260 by KP
Top 58% among 100-200M
Deaths
34.8M
#11 / 260 by deaths
Top 37% among 100-200M
Kills
614.1M
Healing
351.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 58% | Top 3% |
| Deaths | Top 5% | Top 37% | Top 2% |
| Power | Top 7% | Top 78% | Top 3% |
Efficiency
- KP per heal
- 14.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.75
- total kills vs healing
- T4+T5 kill share
- 55.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.95B58.9%
T4
1.95B38.9%
T3
39.3M0.8%
T2
22.7M0.5%
T1
50M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
147.7M24.0%
T4
195.2M31.8%
T3
9.83M1.6%
T2
11.3M1.8%
T1
250M40.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
45.3M43.5%
Hero
8.18M7.9%
Tech
31.3M30.1%
Building
19.4M18.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.7B
- RSS assisted
- 130.8K
Scan history
3 scans · Jul 12, 2026 15:39 UTC → Jul 13, 2026 22:19 UTC
Power104.2M
Kill points5.02B
Deaths34.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:19 UTC | #2195 | 104.2M | -13.6M | +46.7M | +1.59M | +2.11M |
| Jul 12, 2026 18:08 UTC | #2195 | 117.8M | -904.9K | +7.60M | +93.3K | +191.2K |
| Jul 12, 2026 15:39 UTC | #2195 | 118.7M | first scan on record | |||