ッ MOTION ッ
[57TM] Trouble Makers
as of Jul 13, 2026 05:59 UTC
- Kingdom
- #1957
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 54196630
Power
69.1M
#24 / 165 by power
Top 5% among 50-70M
Kill Points
618.6M
#19 / 165 by KP
Top 28% among 50-70M
Deaths
14.4M
#19 / 165 by deaths
Top 23% among 50-70M
Kills
48.8M
Healing
49.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 28% | Top 12% |
| Deaths | Top 12% | Top 23% | Top 10% |
| Power | Top 15% | Top 5% | Top 12% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.98
- total kills vs healing
- T4+T5 kill share
- 81.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
414.1M66.9%
T4
187.8M30.4%
T3
11.5M1.9%
T2
4.37M0.7%
T1
846.5K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.7M42.5%
T4
18.8M38.5%
T3
2.87M5.9%
T2
2.18M4.5%
T1
4.23M8.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.3M20.7%
Hero
4.58M6.6%
Tech
31.3M45.4%
Building
18.8M27.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.6B
- RSS assisted
- 122.3K
Scan history
3 scans · Jul 9, 2026 19:27 UTC → Jul 13, 2026 05:59 UTC
Power69.1M
Kill points618.6M
Deaths14.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:59 UTC | #1957 | 69.1M | - | - | - | - |
| Jul 11, 2026 11:23 UTC | #1957 | 69.1M | - | - | - | - |
| Jul 9, 2026 19:27 UTC | #1957 | 69.1M | first scan on record | |||