CrabbyFarm3
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 5420621
Power
72.6M
#67 / 364 by power
Top 90% among 70-100M
Kill Points
310.1M
#100 / 364 by KP
Top 90% among 70-100M
Deaths
17.6M
#56 / 364 by deaths
Top 49% among 70-100M
Kills
22.9M
Healing
29.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 28% | Top 90% | Top 15% |
| Deaths | Top 16% | Top 49% | Top 8% |
| Power | Top 19% | Top 90% | Top 11% |
Efficiency
- KP per heal
- 10.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.78
- total kills vs healing
- T4+T5 kill share
- 93.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
219.3M70.7%
T4
88.3M28.5%
T3
1.89M0.6%
T2
535.7K0.2%
T1
117.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11M51.9%
T4
8.83M41.8%
T3
473.1K2.2%
T2
267.9K1.3%
T1
587.4K2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.6M22.9%
Hero
5.36M7.4%
Tech
31.3M43.1%
Building
19.3M26.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.8B
- RSS assisted
- 23.8K
Scan history
2 scans · Jul 12, 2026 23:02 UTC → Jul 15, 2026 04:28 UTC
Power72.6M
Kill points310.1M
Deaths17.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 72.6M | +180.9K | - | - | +12.2K |
| Jul 12, 2026 23:02 UTC | #1261 | 72.5M | first scan on record | |||