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[AE18] ASCENDANT COUNCIL

as of Jul 13, 2026 06:06 UTC

Kingdom
#1345
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
54305896
Power
88.7M
#8 / 329 by power
Top 29% among 70-100M
Kill Points
1.92B
#9 / 329 by KP
Top 44% among 70-100M
Deaths
16.8M
#34 / 329 by deaths
Top 52% among 70-100M
Kills
170.8M
Healing
92.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 44%Top 7%
DeathsTop 11%Top 52%Top 9%
PowerTop 3%Top 29%Top 6%

Efficiency

KP per heal
20.9
kill points earned per unit healed
Kill / heal ratio
1.85
total kills vs healing
T4+T5 kill share
74.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.26B65.5%
T4
643.8M33.4%
T3
7.98M0.4%
T2
5.50M0.3%
T1
7.73M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
63M36.9%
T4
64.4M37.7%
T3
1.99M1.2%
T2
2.75M1.6%
T1
38.7M22.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.2M36.3%
Hero
5.79M6.5%
Tech
31.3M35.3%
Building
19.4M21.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.5B
RSS assisted
85.1K

Scan history

3 scans · Jul 10, 2026 22:26 UTC Jul 13, 2026 06:06 UTC
Power88.7M
Jul 10, 2026 22:26 UTC - 87,594,318Jul 11, 2026 09:57 UTC - 87,628,868Jul 13, 2026 06:06 UTC - 88,716,052
Kill points1.92B
Jul 10, 2026 22:26 UTC - 1,920,830,339Jul 11, 2026 09:57 UTC - 1,920,830,339Jul 13, 2026 06:06 UTC - 1,924,928,959
Deaths16.8M
Jul 10, 2026 22:26 UTC - 16,834,886Jul 11, 2026 09:57 UTC - 16,834,886Jul 13, 2026 06:06 UTC - 16,834,886
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 06:06 UTC#134588.7M+1.09M+4.10M-+298.1K
Jul 11, 2026 09:57 UTC#134587.6M+34.5K---
Jul 10, 2026 22:26 UTC#134587.6Mfirst scan on record