← Kingdom #2292 leaderboard

ᴴᵀᴷCygnet

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
54370116
Power
86.7M
#15 / 192 by power
Top 36% among 70-100M
Kill Points
5.51B
#4 / 192 by KP
Top 12% among 70-100M
Deaths
18.6M
#26 / 192 by deaths
Top 45% among 70-100M
Kills
416.4M
Healing
156.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 12%Top 3%
DeathsTop 14%Top 45%Top 8%
PowerTop 8%Top 36%Top 6%

Efficiency

KP per heal
35.3
kill points earned per unit healed
Kill / heal ratio
2.66
total kills vs healing
T4+T5 kill share
92.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.25B59.0%
T4
2.21B40.0%
T3
35.6M0.6%
T2
14.3M0.3%
T1
3.41M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
162.6M39.1%
T4
220.7M53.0%
T3
8.91M2.1%
T2
7.14M1.7%
T1
17M4.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.5M36.3%
Hero
5.71M6.6%
Tech
31.3M36.1%
Building
18.2M21.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.3B
RSS assisted
169K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power86.7M
Jul 11, 2026 03:09 UTC - 90,256,463Jul 11, 2026 20:49 UTC - 90,291,361Jul 13, 2026 23:08 UTC - 86,729,737
Kill points5.51B
Jul 11, 2026 03:09 UTC - 5,440,265,973Jul 11, 2026 20:49 UTC - 5,440,265,973Jul 13, 2026 23:08 UTC - 5,513,121,698
Deaths18.6M
Jul 11, 2026 03:09 UTC - 18,386,348Jul 11, 2026 20:49 UTC - 18,386,348Jul 13, 2026 23:08 UTC - 18,618,458
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229286.7M-3.56M+72.9M+232.1K+2.40M
Jul 11, 2026 20:49 UTC#229290.3M+34.9K---
Jul 11, 2026 03:09 UTC#229290.3Mfirst scan on record