Melon In Needs
No alliance
as of Jul 13, 2026 04:00 UTC
- Kingdom
- #1574
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 54419081
Power
53.6M
#26 / 75 by power
Top 83% among 50-70M
Kill Points
104.7M
#30 / 75 by KP
Top 78% among 50-70M
Deaths
9.14M
#29 / 75 by deaths
Top 49% among 50-70M
Kills
7.08M
Healing
15.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 40% | Top 78% | Top 22% |
| Deaths | Top 39% | Top 49% | Top 16% |
| Power | Top 35% | Top 83% | Top 18% |
Efficiency
- KP per heal
- 6.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.46
- total kills vs healing
- T4+T5 kill share
- 93.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
76.3M72.9%
T4
27.7M26.4%
T3
433.5K0.4%
T2
186.9K0.2%
T1
58.3K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.82M53.9%
T4
2.77M39.1%
T3
108.4K1.5%
T2
93.5K1.3%
T1
291.7K4.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.41M4.5%
Hero
3.91M7.3%
Tech
29.1M54.2%
Building
18.2M34.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.4B
- RSS assisted
- 16.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.