ᴾᴷ明天
[PK26] 万神之怒
as of Jul 15, 2026 04:37 UTC
- Kingdom
- #2026
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 54620043
Power
113.2M
#13 / 688 by power
Top 47% among 100-200M
Kill Points
6.81B
#24 / 688 by KP
Top 46% among 100-200M
Deaths
40.9M
#3 / 688 by deaths
Top 24% among 100-200M
Kills
725M
Healing
412.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 46% | Top 2% |
| Deaths | Top 1% | Top 24% | Top 1% |
| Power | Top 2% | Top 47% | Top 2% |
Efficiency
- KP per heal
- 16.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 58.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5B73.4%
T4
1.71B25.1%
T3
24.7M0.4%
T2
17.4M0.3%
T1
57.8M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
250M34.5%
T4
171M23.6%
T3
6.18M0.9%
T2
8.71M1.2%
T1
289.1M39.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
54.3M48.0%
Hero
8.22M7.3%
Tech
31.3M27.7%
Building
19.4M17.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 71B
- RSS assisted
- 401.3K
Scan history
5 scans · Jul 9, 2026 19:35 UTC → Jul 15, 2026 04:37 UTC
Power113.2M
Kill points6.81B
Deaths40.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:37 UTC | #2026 | 113.2M | +612.3K | - | - | +59.4K |
| Jul 13, 2026 21:17 UTC | #2026 | 112.6M | -87.1K | +90.2M | +694.9K | +3.38M |
| Jul 12, 2026 01:40 UTC | #2026 | 112.7M | -7.29M | +79.7M | +174.9K | +3.04M |
| Jul 9, 2026 19:38 UTC | #2026 | 120M | - | - | - | - |
| Jul 9, 2026 19:35 UTC | #2026 | 120M | first scan on record | |||