← Kingdom #2292 leaderboard

ᴼᴳ Bunny

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
54664121
Power
95.3M
#7 / 192 by power
Top 11% among 70-100M
Kill Points
5.58B
#3 / 192 by KP
Top 12% among 70-100M
Deaths
35.5M
#2 / 192 by deaths
Top 7% among 70-100M
Kills
426M
Healing
255.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 12%Top 3%
DeathsTop 2%Top 7%Top 2%
PowerTop 4%Top 11%Top 4%

Efficiency

KP per heal
21.8
kill points earned per unit healed
Kill / heal ratio
1.67
total kills vs healing
T4+T5 kill share
86.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.64B65.2%
T4
1.88B33.6%
T3
38.5M0.7%
T2
22.2M0.4%
T1
7.13M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
181.9M42.7%
T4
187.8M44.1%
T3
9.63M2.3%
T2
11.1M2.6%
T1
35.6M8.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.8M37.6%
Hero
8.82M9.3%
Tech
31.3M32.9%
Building
19.4M20.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.3B
RSS assisted
158.1K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power95.3M
Jul 11, 2026 03:09 UTC - 108,996,958Jul 11, 2026 20:49 UTC - 109,143,468Jul 13, 2026 23:08 UTC - 95,310,718
Kill points5.58B
Jul 11, 2026 03:09 UTC - 5,494,021,095Jul 11, 2026 20:49 UTC - 5,494,021,095Jul 13, 2026 23:08 UTC - 5,583,822,075
Deaths35.5M
Jul 11, 2026 03:09 UTC - 34,802,093Jul 11, 2026 20:49 UTC - 34,802,093Jul 13, 2026 23:08 UTC - 35,481,757
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229295.3M-13.8M+89.8M+679.7K+3.47M
Jul 11, 2026 20:49 UTC#2292109.1M+146.5K--+23.1K
Jul 11, 2026 03:09 UTC#2292109Mfirst scan on record