NeedMoreCash 2
No alliance
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #1727
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 54766299
Power
22.8M
#76 / 145 by power
Top 5% among <25M
Kill Points
2.77M
#74 / 145 by KP
Top 20% among <25M
Deaths
2.50M
#60 / 145 by deaths
Top 6% among <25M
Kills
247.6K
Healing
3.22M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 52% | Top 20% | Top 47% |
| Deaths | Top 42% | Top 6% | Top 32% |
| Power | Top 53% | Top 5% | Top 39% |
Efficiency
- KP per heal
- 0.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.08
- total kills vs healing
- T4+T5 kill share
- 69.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.87M67.3%
T4
779.9K28.1%
T3
88.5K3.2%
T2
29.4K1.1%
T1
7.88K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
93.3K37.7%
T4
78K31.5%
T3
22.1K8.9%
T2
14.7K5.9%
T1
39.4K15.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.24M14.2%
Hero
1.54M6.7%
Tech
8.12M35.6%
Building
9.90M43.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.7B
- RSS assisted
- 6.06K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.