NeedMoreCash 1
No alliance
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #1727
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55611736
Power
23.8M
#74 / 145 by power
Top 3% among <25M
Kill Points
3.82M
#69 / 145 by KP
Top 17% among <25M
Deaths
3.90M
#46 / 145 by deaths
Top 3% among <25M
Kills
342.9K
Healing
5.12M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 48% | Top 17% | Top 45% |
| Deaths | Top 32% | Top 3% | Top 26% |
| Power | Top 52% | Top 3% | Top 37% |
Efficiency
- KP per heal
- 0.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.07
- total kills vs healing
- T4+T5 kill share
- 64.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.85M74.6%
T4
787K20.6%
T3
98.7K2.6%
T2
71.4K1.9%
T1
12.2K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
142.7K41.6%
T4
78.7K22.9%
T3
24.7K7.2%
T2
35.7K10.4%
T1
61.2K17.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.30M13.9%
Hero
1.42M6.0%
Tech
6.89M28.9%
Building
12.2M51.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.2B
- RSS assisted
- 8.75K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.