NeedMoreCash 8
No alliance
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #1727
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55651068
Power
20.7M
#84 / 145 by power
Top 10% among <25M
Kill Points
2.46M
#77 / 145 by KP
Top 21% among <25M
Deaths
2.04M
#66 / 145 by deaths
Top 9% among <25M
Kills
280.7K
Healing
3.29M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 54% | Top 21% | Top 48% |
| Deaths | Top 46% | Top 9% | Top 35% |
| Power | Top 58% | Top 10% | Top 42% |
Efficiency
- KP per heal
- 0.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.09
- total kills vs healing
- T4+T5 kill share
- 45.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.78M72.2%
T4
387.3K15.7%
T3
49.6K2.0%
T2
243.3K9.9%
T1
3.77K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
89K31.7%
T4
38.7K13.8%
T3
12.4K4.4%
T2
121.7K43.4%
T1
18.9K6.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.55M36.6%
Hero
1.04M5.0%
Tech
3.33M16.1%
Building
8.74M42.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.6B
- RSS assisted
- 6.06K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.