← Kingdom #1828 leaderboard

ŜuĹĹ

[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
55797729
Power
78.4M
#20 / 429 by power
Top 67% among 70-100M
Kill Points
1.95B
#13 / 429 by KP
Top 44% among 70-100M
Deaths
18.5M
#26 / 429 by deaths
Top 46% among 70-100M
Kills
182.5M
Healing
175.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 44%Top 7%
DeathsTop 7%Top 46%Top 8%
PowerTop 5%Top 67%Top 9%

Efficiency

KP per heal
11.1
kill points earned per unit healed
Kill / heal ratio
1.04
total kills vs healing
T4+T5 kill share
68.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.34B68.5%
T4
590M30.3%
T3
5.76M0.3%
T2
7.81M0.4%
T1
10.3M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
66.8M36.6%
T4
59M32.3%
T3
1.44M0.8%
T2
3.91M2.1%
T1
51.4M28.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.7M27.7%
Hero
6.89M8.8%
Tech
31.3M40.0%
Building
18.5M23.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.1B
RSS assisted
73.6K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power78.4M
Jul 11, 2026 01:11 UTC - 82,296,970Jul 11, 2026 20:22 UTC - 78,347,720Jul 13, 2026 19:47 UTC - 78,442,310
Kill points1.95B
Jul 11, 2026 01:11 UTC - 1,912,457,984Jul 11, 2026 20:22 UTC - 1,924,206,649Jul 13, 2026 19:47 UTC - 1,949,005,129
Deaths18.5M
Jul 11, 2026 01:11 UTC - 18,520,276Jul 11, 2026 20:22 UTC - 18,543,126Jul 13, 2026 19:47 UTC - 18,543,126
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182878.4M+94.6K+24.8M-+2.21M
Jul 11, 2026 20:22 UTC#182878.3M-3.95M+11.7M+22.9K+877K
Jul 11, 2026 01:11 UTC#182882.3Mfirst scan on record