ŜuĹĹ
[~V38] Villain Animals
as of Jul 13, 2026 19:47 UTC
- Kingdom
- #1828
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55797729
Power
78.4M
#20 / 429 by power
Top 67% among 70-100M
Kill Points
1.95B
#13 / 429 by KP
Top 44% among 70-100M
Deaths
18.5M
#26 / 429 by deaths
Top 46% among 70-100M
Kills
182.5M
Healing
175.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 44% | Top 7% |
| Deaths | Top 7% | Top 46% | Top 8% |
| Power | Top 5% | Top 67% | Top 9% |
Efficiency
- KP per heal
- 11.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 68.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.34B68.5%
T4
590M30.3%
T3
5.76M0.3%
T2
7.81M0.4%
T1
10.3M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.8M36.6%
T4
59M32.3%
T3
1.44M0.8%
T2
3.91M2.1%
T1
51.4M28.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.7M27.7%
Hero
6.89M8.8%
Tech
31.3M40.0%
Building
18.5M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.1B
- RSS assisted
- 73.6K
Scan history
3 scans · Jul 11, 2026 01:11 UTC → Jul 13, 2026 19:47 UTC
Power78.4M
Kill points1.95B
Deaths18.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:47 UTC | #1828 | 78.4M | +94.6K | +24.8M | - | +2.21M |
| Jul 11, 2026 20:22 UTC | #1828 | 78.3M | -3.95M | +11.7M | +22.9K | +877K |
| Jul 11, 2026 01:11 UTC | #1828 | 82.3M | first scan on record | |||