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[DKK1] Dârk Dück Kingdom
as of Jul 13, 2026 00:35 UTC
- Kingdom
- #1860
- Civilization
- Civ 8
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55810333
Power
26.5M
#93 / 232 by power
Top 89% among 25-50M
Kill Points
8.54M
#132 / 232 by KP
Top 81% among 25-50M
Deaths
1.52M
#105 / 232 by deaths
Top 77% among 25-50M
Kills
1.24M
Healing
3.48M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 57% | Top 81% | Top 39% |
| Deaths | Top 46% | Top 77% | Top 39% |
| Power | Top 41% | Top 89% | Top 34% |
Efficiency
- KP per heal
- 2.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.36
- total kills vs healing
- T4+T5 kill share
- 48.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.49M40.8%
T4
4.29M50.2%
T3
68.6K0.8%
T2
637.9K7.5%
T1
59.4K0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
174.4K14.1%
T4
428.5K34.7%
T3
17.1K1.4%
T2
319K25.8%
T1
296.8K24.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.86M25.9%
Hero
1.28M4.8%
Tech
8.01M30.3%
Building
10.3M38.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.97B
- RSS assisted
- 1.05K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.