Roadhouse
[<MOD] Merchants Of Death
as of Jul 15, 2026 06:01 UTC
- Kingdom
- #2048
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55829984
Power
68.7M
#40 / 336 by power
Top 7% among 50-70M
Kill Points
4.52B
#11 / 336 by KP
Top 1% among 50-70M
Deaths
26.8M
#11 / 336 by deaths
Top 3% among 50-70M
Kills
326.2M
Healing
199M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 1% | Top 4% |
| Deaths | Top 4% | Top 3% | Top 4% |
| Power | Top 12% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 22.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.64
- total kills vs healing
- T4+T5 kill share
- 85.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.33B73.7%
T4
1.13B25.0%
T3
35.9M0.8%
T2
20.8M0.5%
T1
5.57M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
166.3M51.0%
T4
112.7M34.6%
T3
8.98M2.8%
T2
10.4M3.2%
T1
27.9M8.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.8M15.8%
Hero
7.18M10.4%
Tech
31.3M45.6%
Building
19.4M28.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.4B
- RSS assisted
- 98.7K
Scan history
4 scans · Jul 11, 2026 02:22 UTC → Jul 15, 2026 06:01 UTC
Power68.7M
Kill points4.52B
Deaths26.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:01 UTC | #2048 | 68.7M | +1.62M | +8.85M | +161.8K | +801.7K |
| Jul 12, 2026 21:49 UTC | #2048 | 67.1M | +86.4K | - | - | - |
| Jul 12, 2026 01:51 UTC | #2048 | 67M | -2.95M | +3.35M | +16.1K | +82.8K |
| Jul 11, 2026 02:22 UTC | #2048 | 69.9M | first scan on record | |||