M A X I
[A~03] ARMOR OF FIGHTERS
as of Jul 14, 2026 02:33 UTC
- Kingdom
- #2503
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 55850339
Power
93.6M
#7 / 246 by power
Top 15% among 70-100M
Kill Points
1.92B
#10 / 246 by KP
Top 44% among 70-100M
Deaths
17.5M
#15 / 246 by deaths
Top 50% among 70-100M
Kills
195.4M
Healing
161.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 44% | Top 7% |
| Deaths | Top 7% | Top 50% | Top 8% |
| Power | Top 3% | Top 15% | Top 5% |
Efficiency
- KP per heal
- 11.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 63.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.31B68.2%
T4
586.7M30.6%
T3
6.59M0.3%
T2
3.54M0.2%
T1
13.6M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
65.3M33.4%
T4
58.7M30.0%
T3
1.65M0.8%
T2
1.77M0.9%
T1
68M34.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36M38.5%
Hero
6.91M7.4%
Tech
31.3M33.5%
Building
19.4M20.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.7B
- RSS assisted
- 116K
Scan history
4 scans · Jul 11, 2026 03:54 UTC → Jul 14, 2026 02:33 UTC
Power93.6M
Kill points1.92B
Deaths17.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 02:33 UTC | #2503 | 93.6M | +50.4K | - | - | - |
| Jul 13, 2026 04:31 UTC | #2503 | 93.6M | +479.3K | +4.27M | +32K | +643.6K |
| Jul 11, 2026 21:05 UTC | #2503 | 93.1M | -6.34M | +4.56M | - | +490.5K |
| Jul 11, 2026 03:54 UTC | #2503 | 99.5M | first scan on record | |||