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[2S21] Merc Squad

as of Jul 14, 2026 02:50 UTC

Kingdom
#2521
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
55920543
Power
108.7M
#4 / 261 by power
Top 60% among 100-200M
Kill Points
3.35B
#11 / 261 by KP
Top 72% among 100-200M
Deaths
26.1M
#9 / 261 by deaths
Top 60% among 100-200M
Kills
217.4M
Healing
125.8M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 5%Top 72%Top 5%
DeathsTop 4%Top 60%Top 4%
PowerTop 2%Top 60%Top 2%

Efficiency

KP per heal
26.7
kill points earned per unit healed
Kill / heal ratio
1.73
total kills vs healing
T4+T5 kill share
96.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.47B73.8%
T4
867.8M25.9%
T3
8.44M0.3%
T2
2.80M0.1%
T1
685.5K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
123.7M56.9%
T4
86.8M39.9%
T3
2.11M1.0%
T2
1.40M0.6%
T1
3.43M1.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
51M46.9%
Hero
7.16M6.6%
Tech
31.3M28.8%
Building
19.3M17.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
39.1B
RSS assisted
89.7K

Scan history

3 scans · Jul 11, 2026 03:57 UTC Jul 14, 2026 02:50 UTC
Power108.7M
Jul 11, 2026 03:57 UTC - 115,769,724Jul 11, 2026 21:08 UTC - 115,801,724Jul 14, 2026 02:50 UTC - 108,743,184
Kill points3.35B
Jul 11, 2026 03:57 UTC - 3,313,487,630Jul 11, 2026 21:08 UTC - 3,313,487,630Jul 14, 2026 02:50 UTC - 3,353,871,858
Deaths26.1M
Jul 11, 2026 03:57 UTC - 25,367,995Jul 11, 2026 21:08 UTC - 25,367,995Jul 14, 2026 02:50 UTC - 26,101,481
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 02:50 UTC#2521108.7M-7.06M+40.4M+733.5K+696.5K
Jul 11, 2026 21:08 UTC#2521115.8M+32K--+593
Jul 11, 2026 03:57 UTC#2521115.8Mfirst scan on record