Tiegr
No alliance
as of Jul 11, 2026 14:33 UTC
- Kingdom
- #3075
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56005046
Power
58M
#31 / 271 by power
Top 60% among 50-70M
Kill Points
2.68B
#16 / 271 by KP
Top 3% among 50-70M
Deaths
23.2M
#17 / 271 by deaths
Top 5% among 50-70M
Kills
194.2M
Healing
96.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 3% | Top 6% |
| Deaths | Top 7% | Top 5% | Top 5% |
| Power | Top 12% | Top 60% | Top 16% |
Efficiency
- KP per heal
- 27.7
- kill points earned per unit healed
- Kill / heal ratio
- 2.01
- total kills vs healing
- T4+T5 kill share
- 87.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.88B70.3%
T4
749.5M28.0%
T3
25.1M0.9%
T2
20.2M0.8%
T1
1.74M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
94.2M48.5%
T4
75M38.6%
T3
6.28M3.2%
T2
10.1M5.2%
T1
8.68M4.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.40M2.4%
Hero
5.88M10.1%
Tech
31.3M54.1%
Building
19.4M33.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.3B
- RSS assisted
- 111.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.