Carlツᴀғ
[7AF6] ANYTIMEFITNESS
as of Jul 13, 2026 22:49 UTC
- Kingdom
- #2276
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56011875
Power
66.2M
#74 / 436 by power
Top 19% among 50-70M
Kill Points
3.21B
#25 / 436 by KP
Top 2% among 50-70M
Deaths
22.9M
#31 / 436 by deaths
Top 6% among 50-70M
Kills
259.3M
Healing
135.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 2% | Top 5% |
| Deaths | Top 8% | Top 6% | Top 6% |
| Power | Top 17% | Top 19% | Top 13% |
Efficiency
- KP per heal
- 23.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.91
- total kills vs healing
- T4+T5 kill share
- 83.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.03B63.4%
T4
1.14B35.4%
T3
21.4M0.7%
T2
10.6M0.3%
T1
6.68M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
101.7M39.2%
T4
113.5M43.8%
T3
5.36M2.1%
T2
5.29M2.0%
T1
33.4M12.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.1M15.2%
Hero
5.73M8.6%
Tech
31.3M47.3%
Building
19.1M28.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.2B
- RSS assisted
- 50.2K
Scan history
3 scans · Jul 11, 2026 03:07 UTC → Jul 13, 2026 22:49 UTC
Power66.2M
Kill points3.21B
Deaths22.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:49 UTC | #2276 | 66.2M | +36.2K | - | - | +5.07K |
| Jul 11, 2026 20:47 UTC | #2276 | 66.2M | -14.6K | - | - | +985 |
| Jul 11, 2026 03:07 UTC | #2276 | 66.2M | first scan on record | |||