Duke IIII
[T077] Twenty 0ne 77
as of Jul 13, 2026 22:12 UTC
- Kingdom
- #2177
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56112346
Power
71.9M
#25 / 207 by power
Top 93% among 70-100M
Kill Points
1.17B
#17 / 207 by KP
Top 62% among 70-100M
Deaths
7.72M
#43 / 207 by deaths
Top 88% among 70-100M
Kills
68.7M
Healing
132.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 62% | Top 9% |
| Deaths | Top 21% | Top 88% | Top 18% |
| Power | Top 13% | Top 93% | Top 12% |
Efficiency
- KP per heal
- 8.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.52
- total kills vs healing
- T4+T5 kill share
- 97.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
991.1M84.9%
T4
174.3M14.9%
T3
1.36M0.1%
T2
1.05M0.1%
T1
170.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
49.6M72.1%
T4
17.4M25.4%
T3
341.2K0.5%
T2
523.3K0.8%
T1
852.3K1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.5M21.6%
Hero
5.72M8.0%
Tech
31.3M43.6%
Building
19.4M26.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.1B
- RSS assisted
- 88.3K
Scan history
2 scans · Jul 11, 2026 11:55 UTC → Jul 13, 2026 22:12 UTC
Power71.9M
Kill points1.17B
Deaths7.72M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:12 UTC | #2177 | 71.9M | +40.5K | - | - | +3.13K |
| Jul 11, 2026 11:55 UTC | #2177 | 71.9M | first scan on record | |||