LOai
[1021] BlackJacK
as of Jul 13, 2026 19:37 UTC
- Kingdom
- #1804
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56183560
Power
100.7M
#17 / 250 by power
Top 96% among 100-200M
Kill Points
2.38B
#12 / 250 by KP
Top 81% among 100-200M
Deaths
24.6M
#19 / 250 by deaths
Top 65% among 100-200M
Kills
165.9M
Healing
180.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 81% | Top 6% |
| Deaths | Top 8% | Top 65% | Top 5% |
| Power | Top 7% | Top 96% | Top 3% |
Efficiency
- KP per heal
- 13.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.92
- total kills vs healing
- T4+T5 kill share
- 89.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.73B72.9%
T4
618.4M26.0%
T3
16.1M0.7%
T2
6.71M0.3%
T1
2M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
86.7M52.2%
T4
61.8M37.3%
T3
4.03M2.4%
T2
3.36M2.0%
T1
10M6.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.3M44.0%
Hero
5.85M5.8%
Tech
31.3M31.1%
Building
19.1M19.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37B
- RSS assisted
- 92.6K
Scan history
3 scans · Jul 11, 2026 00:58 UTC → Jul 13, 2026 19:37 UTC
Power100.7M
Kill points2.38B
Deaths24.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:37 UTC | #1804 | 100.7M | +76.4K | +18.8M | - | +2.55M |
| Jul 11, 2026 11:01 UTC | #1804 | 100.6M | +80K | - | - | +241 |
| Jul 11, 2026 00:58 UTC | #1804 | 100.5M | first scan on record | |||