Maher
[#R3B] River Blood
as of Jul 13, 2026 23:03 UTC
- Kingdom
- #2288
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56334182
Power
102.7M
#24 / 621 by power
Top 85% among 100-200M
Kill Points
4.81B
#16 / 621 by KP
Top 60% among 100-200M
Deaths
35.6M
#4 / 621 by deaths
Top 35% among 100-200M
Kills
422.4M
Healing
360.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 60% | Top 4% |
| Deaths | Top 1% | Top 35% | Top 2% |
| Power | Top 4% | Top 85% | Top 3% |
Efficiency
- KP per heal
- 13.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 68.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.68B76.6%
T4
1.07B22.3%
T3
21.3M0.4%
T2
7.72M0.2%
T1
24.4M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
184M43.6%
T4
107.2M25.4%
T3
5.33M1.3%
T2
3.86M0.9%
T1
122M28.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.3M43.1%
Hero
7.76M7.6%
Tech
31.3M30.5%
Building
19.4M18.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.4B
- RSS assisted
- 166.8K
Scan history
3 scans · Jul 12, 2026 16:42 UTC → Jul 13, 2026 23:03 UTC
Power102.7M
Kill points4.81B
Deaths35.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:03 UTC | #2288 | 102.7M | -4.64M | +197.8M | +308.4K | +7.51M |
| Jul 12, 2026 18:14 UTC | #2288 | 107.3M | -4.82K | - | - | - |
| Jul 12, 2026 16:42 UTC | #2288 | 107.3M | first scan on record | |||