← Kingdom #1727 leaderboard

Big Bunny F3

[27LU] The LAST of US

as of Jul 13, 2026 19:04 UTC

Kingdom
#1727
Civilization
Civ 5
Town Center
TC 25
VIP
Level 0
Governor ID
56344837
Power
35.3M
#62 / 145 by power
Top 43% among 25-50M
Kill Points
173.8M
#30 / 145 by KP
Top 14% among 25-50M
Deaths
5.29M
#42 / 145 by deaths
Top 30% among 25-50M
Kills
21.6M
Healing
17.2M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 21%Top 14%Top 18%
DeathsTop 29%Top 30%Top 22%
PowerTop 43%Top 43%Top 26%

Efficiency

KP per heal
10.1
kill points earned per unit healed
Kill / heal ratio
1.25
total kills vs healing
T4+T5 kill share
70.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
9.67M5.6%
T4
148.1M85.2%
T3
13.6M7.8%
T2
2.05M1.2%
T1
367.5K0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
483.4K2.2%
T4
14.8M68.7%
T3
3.41M15.8%
T2
1.03M4.8%
T1
1.84M8.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
3.84M10.9%
Hero
1.80M5.1%
Tech
13.2M37.4%
Building
16.4M46.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.9B
RSS assisted
10.1K

Scan history

3 scans · Jul 11, 2026 00:31 UTC Jul 13, 2026 19:04 UTC
Power35.3M
Jul 11, 2026 00:31 UTC - 35,279,918Jul 11, 2026 20:18 UTC - 35,279,918Jul 13, 2026 19:04 UTC - 35,279,918
Kill points173.8M
Jul 11, 2026 00:31 UTC - 173,785,489Jul 11, 2026 20:18 UTC - 173,785,489Jul 13, 2026 19:04 UTC - 173,785,489
Deaths5.29M
Jul 11, 2026 00:31 UTC - 5,286,647Jul 11, 2026 20:18 UTC - 5,286,647Jul 13, 2026 19:04 UTC - 5,286,647
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:04 UTC#172735.3M----
Jul 11, 2026 20:18 UTC#172735.3M----
Jul 11, 2026 00:31 UTC#172735.3Mfirst scan on record