javaScript
No alliance
as of Jul 13, 2026 21:19 UTC
- Kingdom
- #2030
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56728109
Power
45.4M
#60 / 308 by power
Top 11% among 25-50M
Kill Points
1.61B
#19 / 308 by KP
Top 1% among 25-50M
Deaths
14.5M
#27 / 308 by deaths
Top 3% among 25-50M
Kills
99.6M
Healing
69.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 1% | Top 8% |
| Deaths | Top 9% | Top 3% | Top 10% |
| Power | Top 20% | Top 11% | Top 21% |
Efficiency
- KP per heal
- 23.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 94.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.33B82.5%
T4
273.8M17.1%
T3
3.04M0.2%
T2
3.10M0.2%
T1
739.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.3M66.5%
T4
27.4M27.5%
T3
760.2K0.8%
T2
1.55M1.6%
T1
3.70M3.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.37M3.0%
Hero
3.74M8.2%
Tech
21.2M46.8%
Building
19M41.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.3B
- RSS assisted
- 35.7K
Scan history
2 scans · Jul 11, 2026 11:34 UTC → Jul 13, 2026 21:19 UTC
Power45.4M
Kill points1.61B
Deaths14.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:19 UTC | #2030 | 45.4M | - | - | - | - |
| Jul 11, 2026 11:34 UTC | #2030 | 45.4M | first scan on record | |||