GAINZ GAMING
[14IN] Inca - Empire
as of Jul 15, 2026 03:40 UTC
- Kingdom
- #2914
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56842981
Power
84.8M
#82 / 761 by power
Top 43% among 70-100M
Kill Points
13.8B
#16 / 761 by KP
Top 2% among 70-100M
Deaths
43.2M
#12 / 761 by deaths
Top 3% among 70-100M
Kills
976.5M
Healing
559.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 2% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 11% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 24.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.75
- total kills vs healing
- T4+T5 kill share
- 86.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
10.7B77.1%
T4
3.06B22.1%
T3
37M0.3%
T2
47.4M0.3%
T1
20.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
533.8M54.7%
T4
305.7M31.3%
T3
9.26M0.9%
T2
23.7M2.4%
T1
104M10.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.9M30.5%
Hero
8.20M9.7%
Tech
31.3M37.0%
Building
19.4M22.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.9B
- RSS assisted
- 175.3K
Scan history
4 scans · Jul 12, 2026 07:44 UTC → Jul 15, 2026 03:40 UTC
Power84.8M
Kill points13.8B
Deaths43.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:40 UTC | #2914 | 84.8M | +74.3K | - | - | - |
| Jul 12, 2026 17:33 UTC | #2914 | 84.7M | +1.31M | - | - | +132.1K |
| Jul 12, 2026 15:01 UTC | #2914 | 83.4M | - | - | - | - |
| Jul 12, 2026 07:44 UTC | #2914 | 83.4M | first scan on record | |||