乂Knight
[KD1O] Kill 0r Die
as of Jul 13, 2026 05:28 UTC
- Kingdom
- #2110
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 56861695
Power
90.8M
#15 / 228 by power
Top 23% among 70-100M
Kill Points
1.40B
#11 / 228 by KP
Top 55% among 70-100M
Deaths
10.7M
#51 / 228 by deaths
Top 77% among 70-100M
Kills
99M
Healing
61.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 55% | Top 8% |
| Deaths | Top 23% | Top 77% | Top 14% |
| Power | Top 7% | Top 23% | Top 5% |
Efficiency
- KP per heal
- 22.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 98.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
863.1M61.5%
T4
538.2M38.3%
T3
1.72M0.1%
T2
733.1K0.1%
T1
239.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
43.2M43.6%
T4
53.8M54.4%
T3
431.1K0.4%
T2
366.5K0.4%
T1
1.20M1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.5M39.1%
Hero
4.85M5.3%
Tech
31.3M34.5%
Building
19.1M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.9B
- RSS assisted
- 132.8K
Scan history
3 scans · Jul 11, 2026 02:49 UTC → Jul 13, 2026 05:28 UTC
Power90.8M
Kill points1.40B
Deaths10.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:28 UTC | #2110 | 90.8M | +80K | - | - | - |
| Jul 11, 2026 20:39 UTC | #2110 | 90.7M | - | - | - | - |
| Jul 11, 2026 02:49 UTC | #2110 | 90.7M | first scan on record | |||