LJ f4
[63FS] Family Soul
as of Jul 15, 2026 23:40 UTC
- Kingdom
- #2563
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 57240009
Power
15.7M
#601 / 721 by power
Top 23% among <25M
Kill Points
421.8K
#580 / 721 by KP
Top 41% among <25M
Deaths
359.7K
#551 / 721 by deaths
Top 37% among <25M
Kills
58K
Healing
877K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 81% | Top 41% | Top 61% |
| Deaths | Top 77% | Top 37% | Top 58% |
| Power | Top 84% | Top 23% | Top 50% |
Efficiency
- KP per heal
- 0.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.07
- total kills vs healing
- T4+T5 kill share
- 58.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
84.1K19.9%
T4
296.1K70.2%
T3
17.3K4.1%
T2
22.7K5.4%
T1
1.71K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.20K7.2%
T4
29.6K51.0%
T3
4.32K7.4%
T2
11.4K19.6%
T1
8.56K14.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.06M32.1%
Hero
676.8K4.3%
Tech
2.10M13.3%
Building
7.90M50.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.6B
- RSS assisted
- 3.11K
Scan history
3 scans · Jul 12, 2026 14:57 UTC → Jul 15, 2026 23:40 UTC
Power15.7M
Kill points421.8K
Deaths359.7K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:40 UTC | #2563 | 15.7M | +19.2K | - | - | - |
| Jul 14, 2026 04:03 UTC | #2563 | 15.7M | +19.2K | - | - | - |
| Jul 12, 2026 14:57 UTC | #2563 | 15.7M | first scan on record | |||