← Kingdom #2497 leaderboard

Relax37

[497A] IMPERIO BEIL K

as of Jul 14, 2026 02:28 UTC

Kingdom
#2497
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
5727360
Power
102.1M
#5 / 729 by power
Top 88% among 100-200M
Kill Points
2.20B
#16 / 729 by KP
Top 82% among 100-200M
Deaths
33.8M
#6 / 729 by deaths
Top 39% among 100-200M
Kills
315.4M
Healing
292.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 82%Top 6%
DeathsTop 1%Top 39%Top 2%
PowerTop 1%Top 88%Top 3%

Efficiency

KP per heal
7.5
kill points earned per unit healed
Kill / heal ratio
1.08
total kills vs healing
T4+T5 kill share
49.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.26B57.3%
T4
885.8M40.2%
T3
16M0.7%
T2
10.7M0.5%
T1
29M1.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
63.1M20.6%
T4
88.6M28.9%
T3
4.01M1.3%
T2
5.36M1.8%
T1
144.9M47.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
43.1M42.2%
Hero
8.32M8.1%
Tech
31.3M30.7%
Building
19.4M18.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
40.2B
RSS assisted
101.6K

Scan history

3 scans · Jul 11, 2026 12:46 UTC Jul 14, 2026 02:28 UTC
Power102.1M
Jul 11, 2026 12:46 UTC - 104,444,642Jul 12, 2026 03:01 UTC - 104,443,292Jul 14, 2026 02:28 UTC - 102,146,030
Kill points2.20B
Jul 11, 2026 12:46 UTC - 2,204,213,518Jul 12, 2026 03:01 UTC - 2,204,213,518Jul 14, 2026 02:28 UTC - 2,204,213,518
Deaths33.8M
Jul 11, 2026 12:46 UTC - 33,815,009Jul 12, 2026 03:01 UTC - 33,815,009Jul 14, 2026 02:28 UTC - 33,815,009
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 02:28 UTC#2497102.1M-2.30M--+3.19K
Jul 12, 2026 03:01 UTC#2497104.4M-1.35K--+797
Jul 11, 2026 12:46 UTC#2497104.4Mfirst scan on record