Crazyyyy
No alliance
as of Jul 11, 2026 19:51 UTC
- Kingdom
- #1147
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 57583284
Power
62.3M
#65 / 253 by power
Top 38% among 50-70M
Kill Points
1.27B
#33 / 253 by KP
Top 11% among 50-70M
Deaths
21.3M
#30 / 253 by deaths
Top 7% among 50-70M
Kills
148M
Healing
134.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 11% | Top 9% |
| Deaths | Top 12% | Top 7% | Top 6% |
| Power | Top 26% | Top 38% | Top 15% |
Efficiency
- KP per heal
- 9.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.10
- total kills vs healing
- T4+T5 kill share
- 56.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
813M64.0%
T4
435.9M34.3%
T3
5.15M0.4%
T2
3.41M0.3%
T1
12.1M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
40.7M27.5%
T4
43.6M29.5%
T3
1.29M0.9%
T2
1.70M1.2%
T1
60.7M41.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.82M11.0%
Hero
5.13M8.2%
Tech
31.3M50.3%
Building
19M30.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21B
- RSS assisted
- 92.1K
Scan history
2 scans · Jul 10, 2026 20:27 UTC → Jul 11, 2026 19:51 UTC
Power62.3M
Kill points1.27B
Deaths21.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 19:51 UTC | #1147 | 62.3M | - | - | - | - |
| Jul 10, 2026 20:27 UTC | #1147 | 62.3M | first scan on record | |||