Hayz012719
[>LB] LAST_BREÀTH
as of Jul 13, 2026 10:50 UTC
- Kingdom
- #1808
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 57638379
Power
89.5M
#13 / 163 by power
Top 27% among 70-100M
Kill Points
5.96B
#2 / 163 by KP
Top 10% among 70-100M
Deaths
24.4M
#5 / 163 by deaths
Top 26% among 70-100M
Kills
495.3M
Healing
186M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 10% | Top 3% |
| Deaths | Top 4% | Top 26% | Top 5% |
| Power | Top 8% | Top 27% | Top 6% |
Efficiency
- KP per heal
- 32.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.66
- total kills vs healing
- T4+T5 kill share
- 91.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.70B45.2%
T4
3.20B53.7%
T3
47.2M0.8%
T2
14.9M0.3%
T1
4.31M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
134.8M27.2%
T4
319.8M64.6%
T3
11.8M2.4%
T2
7.45M1.5%
T1
21.6M4.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.5M36.3%
Hero
6.31M7.0%
Tech
31.3M35.0%
Building
19.4M21.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.5B
- RSS assisted
- 129.3K
Scan history
2 scans · Jul 13, 2026 05:42 UTC → Jul 13, 2026 10:50 UTC
Power89.5M
Kill points5.96B
Deaths24.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:50 UTC | #1808 | 89.5M | +3.67M | +6.13M | +71.6K | +579.9K |
| Jul 13, 2026 05:42 UTC | #1808 | 85.9M | first scan on record | |||