← Kingdom #2277 leaderboard

KingKong丶KidY

[=NM=] =No Mercy=

as of Jul 15, 2026 04:52 UTC

Kingdom
#2277
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
57747968
Power
102M
#16 / 593 by power
Top 89% among 100-200M
Kill Points
13.4B
#3 / 593 by KP
Top 18% among 100-200M
Deaths
32.9M
#12 / 593 by deaths
Top 41% among 100-200M
Kills
1.07B
Healing
504.5M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 18%Top 1%
DeathsTop 3%Top 41%Top 3%
PowerTop 3%Top 89%Top 3%

Efficiency

KP per heal
26.6
kill points earned per unit healed
Kill / heal ratio
2.12
total kills vs healing
T4+T5 kill share
82.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.53B63.6%
T4
4.58B34.1%
T3
255.8M1.9%
T2
29.9M0.2%
T1
21.6M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
426.4M39.8%
T4
458M42.7%
T3
64M6.0%
T2
14.9M1.4%
T1
108.2M10.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
41.8M41.0%
Hero
9.68M9.5%
Tech
31.3M30.7%
Building
19.1M18.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
36.8B
RSS assisted
82.3K

Scan history

3 scans · Jul 12, 2026 15:57 UTC Jul 15, 2026 04:52 UTC
Power102M
Jul 12, 2026 15:57 UTC - 107,184,910Jul 13, 2026 22:51 UTC - 103,560,826Jul 15, 2026 04:52 UTC - 101,953,985
Kill points13.4B
Jul 12, 2026 15:57 UTC - 12,694,463,802Jul 13, 2026 22:51 UTC - 13,412,584,916Jul 15, 2026 04:52 UTC - 13,416,405,878
Deaths32.9M
Jul 12, 2026 15:57 UTC - 32,562,097Jul 13, 2026 22:51 UTC - 32,897,637Jul 15, 2026 04:52 UTC - 32,920,480
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:52 UTC#2277102M-1.61M+3.82M+22.8K-
Jul 13, 2026 22:51 UTC#2277103.6M-3.62M+718.1M+335.5K+16.3M
Jul 12, 2026 15:57 UTC#2277107.2Mfirst scan on record