Reforce
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 57787084
Power
105.1M
#8 / 364 by power
Top 74% among 100-200M
Kill Points
2.18B
#10 / 364 by KP
Top 82% among 100-200M
Deaths
37M
#6 / 364 by deaths
Top 32% among 100-200M
Kills
270.8M
Healing
204.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 82% | Top 7% |
| Deaths | Top 2% | Top 32% | Top 2% |
| Power | Top 3% | Top 74% | Top 3% |
Efficiency
- KP per heal
- 10.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.33
- total kills vs healing
- T4+T5 kill share
- 53.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.42B65.1%
T4
725.3M33.2%
T3
6.82M0.3%
T2
4.36M0.2%
T1
24.7M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
71M26.2%
T4
72.5M26.8%
T3
1.71M0.6%
T2
2.18M0.8%
T1
123.3M45.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
45.6M43.4%
Hero
8.83M8.4%
Tech
31.3M29.8%
Building
19.4M18.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.5B
- RSS assisted
- 87.7K
Scan history
4 scans · Jul 10, 2026 21:56 UTC → Jul 15, 2026 04:28 UTC
Power105.1M
Kill points2.18B
Deaths37M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 105.1M | +85.3K | - | - | +6.39K |
| Jul 13, 2026 16:14 UTC | #1261 | 105M | +183.9K | - | - | +4.59K |
| Jul 11, 2026 09:49 UTC | #1261 | 104.8M | - | - | - | - |
| Jul 10, 2026 21:56 UTC | #1261 | 104.8M | first scan on record | |||