← Kingdom #1407 leaderboard

乂 DaG 乂

[BB52] BlooD BunnieS

as of Jul 13, 2026 03:40 UTC

Kingdom
#1407
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
5798418
Power
58.6M
#70 / 194 by power
Top 57% among 50-70M
Kill Points
983.5M
#28 / 194 by KP
Top 16% among 50-70M
Deaths
18.6M
#25 / 194 by deaths
Top 12% among 50-70M
Kills
85M
Healing
77.5M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 15%Top 16%Top 10%
DeathsTop 13%Top 12%Top 8%
PowerTop 37%Top 57%Top 16%

Efficiency

KP per heal
12.7
kill points earned per unit healed
Kill / heal ratio
1.10
total kills vs healing
T4+T5 kill share
72.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
732.4M74.5%
T4
243.7M24.8%
T3
1.19M0.1%
T2
1.83M0.2%
T1
4.37M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
36.6M43.6%
T4
24.4M29.0%
T3
296.6K0.4%
T2
917.2K1.1%
T1
21.9M26.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
2.32M4.0%
Hero
5.54M9.5%
Tech
31.3M53.5%
Building
19.4M33.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13.7B
RSS assisted
61.1K

Scan history

3 scans · Jul 10, 2026 22:50 UTC Jul 13, 2026 03:40 UTC
Power58.6M
Jul 10, 2026 22:50 UTC - 57,898,399Jul 12, 2026 00:32 UTC - 58,260,196Jul 13, 2026 03:40 UTC - 58,558,152
Kill points983.5M
Jul 10, 2026 22:50 UTC - 983,456,009Jul 12, 2026 00:32 UTC - 983,456,009Jul 13, 2026 03:40 UTC - 983,456,009
Deaths18.6M
Jul 10, 2026 22:50 UTC - 18,566,926Jul 12, 2026 00:32 UTC - 18,566,926Jul 13, 2026 03:40 UTC - 18,566,926
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 03:40 UTC#140758.6M+298K--+27.5K
Jul 12, 2026 00:32 UTC#140758.3M+361.8K--+39.5K
Jul 10, 2026 22:50 UTC#140757.9Mfirst scan on record