屮 CJ 屮
No alliance
as of Jul 13, 2026 01:22 UTC
- Kingdom
- #1828
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58106932
Power
43.6M
#132 / 429 by power
Top 15% among 25-50M
Kill Points
19.4M
#170 / 429 by KP
Top 67% among 25-50M
Deaths
252.9K
#260 / 429 by deaths
Top 95% among 25-50M
Kills
6.95M
Healing
4.70M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 40% | Top 67% | Top 33% |
| Deaths | Top 61% | Top 95% | Top 61% |
| Power | Top 31% | Top 15% | Top 21% |
Efficiency
- KP per heal
- 4.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 16.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.85M9.5%
T4
10.4M53.4%
T3
2.30M11.8%
T2
4.28M22.0%
T1
621.2K3.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
92.5K1.3%
T4
1.04M14.9%
T3
574.2K8.3%
T2
2.14M30.8%
T1
3.11M44.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.1M23.1%
Hero
1.98M4.5%
Tech
15.1M34.7%
Building
16.4M37.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.84B
- RSS assisted
- 37K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.