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[2448] Kingdom of 2448
as of Jul 14, 2026 01:43 UTC
- Kingdom
- #2448
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58115051
Power
98.9M
#19 / 350 by power
Top 3% among 70-100M
Kill Points
2.69B
#27 / 350 by KP
Top 32% among 70-100M
Deaths
28.3M
#24 / 350 by deaths
Top 17% among 70-100M
Kills
240.1M
Healing
182.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 32% | Top 6% |
| Deaths | Top 7% | Top 17% | Top 4% |
| Power | Top 6% | Top 3% | Top 4% |
Efficiency
- KP per heal
- 14.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 74.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.72B63.9%
T4
938.5M34.8%
T3
17.7M0.7%
T2
4.51M0.2%
T1
10.7M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
86.1M35.8%
T4
93.8M39.1%
T3
4.43M1.8%
T2
2.26M0.9%
T1
53.5M22.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.4M39.9%
Hero
8.74M8.8%
Tech
31.3M31.7%
Building
19.4M19.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24B
- RSS assisted
- 28.6K
Scan history
4 scans · Jul 11, 2026 03:42 UTC → Jul 14, 2026 01:43 UTC
Power98.9M
Kill points2.69B
Deaths28.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:43 UTC | #2448 | 98.9M | +572.3K | +1.22M | - | +85.5K |
| Jul 12, 2026 18:31 UTC | #2448 | 98.3M | +4.83M | +2.45M | +48.1K | +670.7K |
| Jul 11, 2026 20:59 UTC | #2448 | 93.5M | -6.44M | +12.5M | +24.2K | +121.1K |
| Jul 11, 2026 03:42 UTC | #2448 | 99.9M | first scan on record | |||