乂BossKING乂
[68RK] Revival of Kingdom
as of Jul 13, 2026 21:33 UTC
- Kingdom
- #2068
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58164955
Power
63.4M
#43 / 223 by power
Top 33% among 50-70M
Kill Points
762.2M
#25 / 223 by KP
Top 22% among 50-70M
Deaths
25.2M
#8 / 223 by deaths
Top 4% among 50-70M
Kills
53.7M
Healing
96.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 22% | Top 11% |
| Deaths | Top 4% | Top 4% | Top 5% |
| Power | Top 20% | Top 33% | Top 14% |
Efficiency
- KP per heal
- 7.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.56
- total kills vs healing
- T4+T5 kill share
- 89.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
548M71.9%
T4
203.9M26.7%
T3
5.12M0.7%
T2
4.70M0.6%
T1
458.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
27.4M51.0%
T4
20.4M38.0%
T3
1.28M2.4%
T2
2.35M4.4%
T1
2.29M4.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.37M10.0%
Hero
6.34M10.0%
Tech
31.3M49.4%
Building
19.4M30.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.3B
- RSS assisted
- 62.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.