King021
[1271] SNaFU
as of Jul 13, 2026 16:19 UTC
- Kingdom
- #1271
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58208348
Power
105.2M
#9 / 562 by power
Top 73% among 100-200M
Kill Points
1.48B
#21 / 562 by KP
Top 89% among 100-200M
Deaths
18.2M
#38 / 562 by deaths
Top 81% among 100-200M
Kills
122.2M
Healing
93.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 89% | Top 8% |
| Deaths | Top 7% | Top 81% | Top 8% |
| Power | Top 2% | Top 73% | Top 3% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 81.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
939.6M63.3%
T4
524.4M35.4%
T3
9.03M0.6%
T2
6.76M0.5%
T1
3.43M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
47M38.4%
T4
52.4M42.9%
T3
2.26M1.8%
T2
3.38M2.8%
T1
17.1M14.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
47.7M45.3%
Hero
6.84M6.5%
Tech
31.3M29.8%
Building
19.4M18.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.6B
- RSS assisted
- 94.3K
Scan history
3 scans · Jul 11, 2026 09:51 UTC → Jul 13, 2026 16:19 UTC
Power105.2M
Kill points1.48B
Deaths18.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:19 UTC | #1271 | 105.2M | - | - | - | - |
| Jul 12, 2026 00:18 UTC | #1271 | 105.2M | - | - | - | - |
| Jul 11, 2026 09:51 UTC | #1271 | 105.2M | first scan on record | |||