Uncle Gober
No alliance
as of Jul 13, 2026 00:20 UTC
- Kingdom
- #3055
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58401929
Power
18.4M
#129 / 295 by power
Top 16% among <25M
Kill Points
4.17M
#131 / 295 by KP
Top 16% among <25M
Deaths
1.37M
#124 / 295 by deaths
Top 15% among <25M
Kills
1.05M
Healing
2.45M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 45% | Top 16% | Top 44% |
| Deaths | Top 43% | Top 15% | Top 41% |
| Power | Top 44% | Top 16% | Top 46% |
Efficiency
- KP per heal
- 1.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.43
- total kills vs healing
- T4+T5 kill share
- 18.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.14M27.4%
T4
1.40M33.6%
T3
796.8K19.1%
T2
770.4K18.5%
T1
54.4K1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
57.2K5.4%
T4
140.2K13.3%
T3
199.2K18.9%
T2
385.2K36.6%
T1
271.9K25.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.23M6.7%
Hero
1.19M6.5%
Tech
5.77M31.4%
Building
10.2M55.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.95B
- RSS assisted
- 2.89K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.