Opti KONG
[HF02] ㅤOpti Kong
as of Jul 13, 2026 03:45 UTC
- Kingdom
- #2318
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58409020
Power
81.3M
#15 / 224 by power
Top 56% among 70-100M
Kill Points
3.56B
#11 / 224 by KP
Top 23% among 70-100M
Deaths
22.7M
#14 / 224 by deaths
Top 31% among 70-100M
Kills
288M
Healing
220.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 23% | Top 5% |
| Deaths | Top 7% | Top 31% | Top 6% |
| Power | Top 7% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 16.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 72.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.54B71.5%
T4
808.5M22.7%
T3
188.4M5.3%
T2
9.48M0.3%
T1
5.63M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
127.2M44.2%
T4
80.9M28.1%
T3
47.1M16.4%
T2
4.74M1.6%
T1
28.1M9.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.4M31.2%
Hero
5.44M6.7%
Tech
31.3M38.6%
Building
19.1M23.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.9B
- RSS assisted
- 133.4K
Scan history
3 scans · Jul 11, 2026 03:15 UTC → Jul 13, 2026 03:45 UTC
Power81.3M
Kill points3.56B
Deaths22.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:45 UTC | #2318 | 81.3M | -53.7K | - | - | +703 |
| Jul 12, 2026 02:35 UTC | #2318 | 81.4M | +50K | - | - | - |
| Jul 11, 2026 03:15 UTC | #2318 | 81.3M | first scan on record | |||