← Kingdom #3231 leaderboard

Hna1

[#K1L] Chill Chill Notoxic

as of Jul 11, 2026 22:38 UTC

Kingdom
#3231
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
58434789
Power
60.1M
#41 / 302 by power
Top 49% among 50-70M
Kill Points
737M
#27 / 302 by KP
Top 23% among 50-70M
Deaths
16.6M
#15 / 302 by deaths
Top 16% among 50-70M
Kills
117M
Healing
97.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 9%Top 23%Top 11%
DeathsTop 5%Top 16%Top 9%
PowerTop 14%Top 49%Top 15%

Efficiency

KP per heal
7.5
kill points earned per unit healed
Kill / heal ratio
1.20
total kills vs healing
T4+T5 kill share
46.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
259.5M35.2%
T4
413.6M56.1%
T3
33.9M4.6%
T2
21.4M2.9%
T1
8.71M1.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
13M11.1%
T4
41.4M35.3%
T3
8.47M7.2%
T2
10.7M9.1%
T1
43.6M37.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
6.78M11.3%
Hero
4.31M7.2%
Tech
31.3M52.2%
Building
17.7M29.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
27.9B
RSS assisted
58.2K

Scan history

2 scans · Jul 11, 2026 06:37 UTC Jul 11, 2026 22:38 UTC
Power60.1M
Jul 11, 2026 06:37 UTC - 64,080,129Jul 11, 2026 22:38 UTC - 60,084,859
Kill points737M
Jul 11, 2026 06:37 UTC - 709,167,491Jul 11, 2026 22:38 UTC - 737,049,173
Deaths16.6M
Jul 11, 2026 06:37 UTC - 16,151,614Jul 11, 2026 22:38 UTC - 16,596,488
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:38 UTC#323160.1M-4M+27.9M+444.9K+36.2K
Jul 11, 2026 06:37 UTC#323164.1Mfirst scan on record