BESTIA
[NOM] NOM NOM
as of Jul 12, 2026 17:32 UTC
- Kingdom
- #2902
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58596323
Power
127.6M
#16 / 691 by power
Top 22% among 100-200M
Kill Points
11.3B
#30 / 691 by KP
Top 25% among 100-200M
Deaths
33.8M
#45 / 691 by deaths
Top 39% among 100-200M
Kills
771.6M
Healing
415.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 25% | Top 1% |
| Deaths | Top 7% | Top 39% | Top 2% |
| Power | Top 3% | Top 22% | Top 1% |
Efficiency
- KP per heal
- 27.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 90.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.54B75.6%
T4
2.69B23.8%
T3
37.4M0.3%
T2
20M0.2%
T1
11.3M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
426.9M55.3%
T4
268.8M34.8%
T3
9.34M1.2%
T2
10M1.3%
T1
56.5M7.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
68.8M53.9%
Hero
8.50M6.7%
Tech
31.3M24.6%
Building
19M14.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.4B
- RSS assisted
- 128.7K
Scan history
4 scans · Jul 11, 2026 05:23 UTC → Jul 12, 2026 17:32 UTC
Power127.6M
Kill points11.3B
Deaths33.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:32 UTC | #2902 | 127.6M | +353.3K | +91.7M | +8.43K | +4.91M |
| Jul 12, 2026 15:00 UTC | #2902 | 127.2M | -1.33M | +7.04M | - | +1.39K |
| Jul 12, 2026 03:44 UTC | #2902 | 128.6M | +154.3K | - | - | +2.06K |
| Jul 11, 2026 05:23 UTC | #2902 | 128.4M | first scan on record | |||