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[MIP] Michis In Power
as of Jul 16, 2026 20:34 UTC
- Kingdom
- #3405
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58597756
Power
75M
#21 / 342 by power
Top 81% among 70-100M
Kill Points
8.55B
#3 / 342 by KP
Top 5% among 70-100M
Deaths
30.8M
#4 / 342 by deaths
Top 13% among 70-100M
Kills
615.2M
Healing
359.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 5% | Top 2% |
| Deaths | Top 2% | Top 13% | Top 3% |
| Power | Top 7% | Top 81% | Top 10% |
Efficiency
- KP per heal
- 23.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.71
- total kills vs healing
- T4+T5 kill share
- 89.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.99B70.1%
T4
2.49B29.1%
T3
36.6M0.4%
T2
24.7M0.3%
T1
9.08M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
299.4M48.7%
T4
248.9M40.5%
T3
9.15M1.5%
T2
12.4M2.0%
T1
45.4M7.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.2M21.6%
Hero
8.13M10.8%
Tech
31.3M41.8%
Building
19.4M25.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.2B
- RSS assisted
- 181.6K
Scan history
3 scans · Jul 11, 2026 07:02 UTC → Jul 16, 2026 20:34 UTC
Power75M
Kill points8.55B
Deaths30.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:34 UTC | #3405 | 75M | +1.03M | - | - | +18.2K |
| Jul 11, 2026 07:27 UTC | #3405 | 73.9M | - | - | - | - |
| Jul 11, 2026 07:02 UTC | #3405 | 73.9M | first scan on record | |||