﷽ HAIDER 786 ﷽
[~V38] Villain Animals
as of Jul 15, 2026 05:16 UTC
- Kingdom
- #2517
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58760304
Power
90.7M
#6 / 239 by power
Top 23% among 70-100M
Kill Points
6.19B
#3 / 239 by KP
Top 10% among 70-100M
Deaths
21.7M
#24 / 239 by deaths
Top 35% among 70-100M
Kills
487.3M
Healing
333.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 10% | Top 3% |
| Deaths | Top 11% | Top 35% | Top 6% |
| Power | Top 3% | Top 23% | Top 5% |
Efficiency
- KP per heal
- 18.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.46
- total kills vs healing
- T4+T5 kill share
- 85.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.93B63.4%
T4
2.20B35.6%
T3
29.3M0.5%
T2
24.7M0.4%
T1
10.2M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
196.3M40.3%
T4
220.5M45.2%
T3
7.33M1.5%
T2
12.3M2.5%
T1
50.8M10.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.9M36.3%
Hero
7.08M7.8%
Tech
31.3M34.6%
Building
19.4M21.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.3B
- RSS assisted
- 239K
Scan history
4 scans · Jul 11, 2026 03:56 UTC → Jul 15, 2026 05:16 UTC
Power90.7M
Kill points6.19B
Deaths21.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:16 UTC | #2517 | 90.7M | +209.5K | - | - | - |
| Jul 13, 2026 00:55 UTC | #2517 | 90.5M | +282.1K | +36.4M | - | +2.82M |
| Jul 12, 2026 03:07 UTC | #2517 | 90.2M | -4.51M | +161.4M | +125.2K | +7.86M |
| Jul 11, 2026 03:56 UTC | #2517 | 94.8M | first scan on record | |||